Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     4007 MB
    Driver:   10.18.13.6200
Begin MonoManager ReloadAssembly
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\DOTween.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\DOTween43.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\DOTween46.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\RestSharp.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\RestSharp.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\LinqTools.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\LinqTools.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\SonyNP.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\SonyNP.dll into Unity Child Domain
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\SonyPS4CommonDialog.dll (this message is harmless)
Loading H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\SonyPS4CommonDialog.dll into Unity Child Domain
- Completed reload, in  0.363 seconds
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\System.Xml.dll (this message is harmless)
OnLevelWasLoaded was found on SceneTracker
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

OnLevelWasLoaded was found on PhotonHandler
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

OnLevelWasLoaded was found on PartyManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

OnLevelWasLoaded was found on ResourceManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
<RI> Initialized touch support.

UnloadTime: 21.299931 ms
StartUp Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

End Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Should go to menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 2.477365 ms
Non platform assembly: data-00000000153CBF40 (this message is harmless)
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/data-00000000153CBF40.dll
Non platform assembly: data-000000000D01F1A0 (this message is harmless)
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/data-000000000D01F1A0.dll
Non platform assembly: data-00000000153F87E0 (this message is harmless)
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/data-00000000153F87E0.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/xinput1_4.dll
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/xinput1_4.dll
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/xinput1_4
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/.\xinput1_4
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/xinput1_4
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/libxinput1_4.dll
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 3405.
Total: 5.989927 ms (FindLiveObjects: 0.141023 ms CreateObjectMapping: 0.076387 ms MarkObjects: 5.747478 ms  DeleteObjects: 0.024525 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3405.
Total: 5.412803 ms (FindLiveObjects: 0.127994 ms CreateObjectMapping: 0.069489 ms MarkObjects: 5.210209 ms  DeleteObjects: 0.004343 ms)

Connect() can't be called if peer is not Disconnected. Not connecting. peerConnectionState: Connecting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3432.
Total: 5.104952 ms (FindLiveObjects: 0.134381 ms CreateObjectMapping: 0.058759 ms MarkObjects: 4.908235 ms  DeleteObjects: 0.003065 ms)

BestRegion checks region: 'eu' 	331ms 	37.58.117.146:5055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BestRegion checks region: 'us' 	248ms 	169.47.39.222:5055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BestRegion checks region: 'asia' 	66ms 	119.81.90.46:5055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Found best region: asia ping: 66. Calling ConnectToRegionMaster() is: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Checking play requirements
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 3.767527 ms
Non platform assembly: data-000000001594ADB0 (this message is harmless)
Non platform assembly: data-000000001594ADB0 (this message is harmless)
Non platform assembly: data-000000001597A530 (this message is harmless)
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.

Unloading 1628 unused Assets to reduce memory usage. Loaded Objects now: 12036.
Total: 17.692587 ms (FindLiveObjects: 0.457560 ms CreateObjectMapping: 0.249857 ms MarkObjects: 16.679363 ms  DeleteObjects: 0.305040 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12078.
Total: 10.764036 ms (FindLiveObjects: 0.496392 ms CreateObjectMapping: 0.195440 ms MarkObjects: 10.054575 ms  DeleteObjects: 0.017372 ms)

Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: H:\New folder (5)\Broken Bots\Broken Bots_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/UnityNpToolkit
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/.\UnityNpToolkit
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/UnityNpToolkit
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/libUnityNpToolkit
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/.\libUnityNpToolkit
Fallback handler could not load library H:/New folder (5)/Broken Bots/Broken Bots_Data/Mono/libUnityNpToolkit

Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 17554.
Total: 26.647076 ms (FindLiveObjects: 0.762089 ms CreateObjectMapping: 0.231207 ms MarkObjects: 25.602428 ms  DeleteObjects: 0.050329 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17554.
Total: 33.211571 ms (FindLiveObjects: 0.870412 ms CreateObjectMapping: 0.445552 ms MarkObjects: 31.876955 ms  DeleteObjects: 0.018138 ms)

NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
  at Pathfinding.Path.Reset () [0x00000] in <filename unknown>:0 
  at Pathfinding.ABPath.Reset () [0x00000] in <filename unknown>:0 
  at Pathfinding.PathPool`1[Pathfinding.ABPath].GetPath () [0x00000] in <filename unknown>:0 
  at Pathfinding.ABPath.Construct (Vector3 start, Vector3 end, .OnPathDelegate callback) [0x00000] in <filename unknown>:0 
  at Seeker.GetNewPath (Vector3 start, Vector3 end) [0x00000] in <filename unknown>:0 
  at Seeker.StartPath (Vector3 start, Vector3 end, .OnPathDelegate callback, Int32 graphMask) [0x00000] in <filename unknown>:0 
  at Seeker.StartPath (Vector3 start, Vector3 end, .OnPathDelegate callback) [0x00000] in <filename unknown>:0 
  at AiPatrol.GetHillPosition () [0x00000] in <filename unknown>:0 
  at AiPatrol.GetNewPath () [0x00000] in <filename unknown>:0 
  at AiPatrol.FixedUpdate () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 13944.
Total: 18.165731 ms (FindLiveObjects: 0.608036 ms CreateObjectMapping: 0.173724 ms MarkObjects: 17.191084 ms  DeleteObjects: 0.192374 ms)

PhotonNetwork.room is null. You don't have to call LeaveRoom() when you're not in one. State: PeerCreated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Not sending leave operation. State is not 'Joined': PeerCreated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 182c -> priority: 1 
  Thread -> id: 14dc -> priority: 1 
